User interface design
The invisible computer
Developing a context-aware electronic tourist guide: some issues and experiences
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Integrating E-Commerce and Games
Personal and Ubiquitous Computing
Situated Interaction and Context-Aware Computing
Personal and Ubiquitous Computing
Talking Wearables Exploit Context
Personal and Ubiquitous Computing
The Well Mannered Wearable Computer
Personal and Ubiquitous Computing
"Just-in-Place" Information for Mobile Device Interfaces
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
User Modeling and User-Adapted Interaction
Refining visualization reference model for context information
Personal and Ubiquitous Computing
Indexical interaction design for context-aware mobile computer systems
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Support for context-aware intelligibility and control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Out on the town: A socio-physical approach to the design of a context-aware urban guide
ACM Transactions on Computer-Human Interaction (TOCHI)
Developing context-aware pervasive computing applications: Models and approach
Pervasive and Mobile Computing
Improving intelligibility and control in Ubicomp
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Enabling user-oriented management for ubiquitous computing: The meta-design approach
Computer Networks: The International Journal of Computer and Telecommunications Networking
Indexicality: Understanding mobile human-computer interaction in context
ACM Transactions on Computer-Human Interaction (TOCHI)
An architecture for developing context-aware systems
MRC'05 Proceedings of the Second international conference on Modeling and Retrieval of Context
An approach to social recommendation for context-aware mobile services
ACM Transactions on Intelligent Systems and Technology (TIST) - Special section on twitter and microblogging services, social recommender systems, and CAMRa2010: Movie recommendation in context
Framing the Context of Use for Mobile HCI
International Journal of Mobile Human Computer Interaction
Hi-index | 0.00 |
Context-awareness can be used to simplify a user’s understanding of, and interaction with, interactive systems. In effect, through adaptation, context-aware systems can migrate complexity away from the user and into the system (or agent). However, the incorporation of context-awareness raises a number of issues. For example, users are required to trust the behaviour of the system’s intelligence and this requires the system to have predictable behaviour and the ability to successfully and consistently preempt the user’s goal. Unfortunately, the agent may incorrectly preempt the user’s goal, owing to either flawed intelligence or to incorrect or out-of-date contextual information. In such circumstances the user is likely to feel frustration because the system will either appear overly prescriptive or, worse still, present incorrect results. This paper considers these issues, a number of which are described in anecdotal form, based on our experiences in developing and evaluating the context-aware GUIDE system.