Virtual Metamorphosis

  • Authors:
  • Jun Ohya;Jun Kurumisawa;Ryohei Nakatsu;Kazuyuki Ebihara;Shoichiro Iwasawa;David Harwood;Thanarat Horprasert

  • Affiliations:
  • -;-;-;-;-;-;-

  • Venue:
  • IEEE MultiMedia
  • Year:
  • 1999

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Abstract

The virtual metamorphosis system lets people change their forms into any other form in a virtual scene. To realize these changes, a computer vision system estimates facial expressions and body postures and reproduces them in a computer graphics avatar in real time. We introduce three systems in order of their development: the Virtual Kabuki system, Networked Theater, and "Shall We Dance?"