Shipboard VR: From Damage Control to Design

  • Authors:
  • Lawrence Rosenblum;Jim Durbin;Upul Obeysekare;Linda Sibert;David Tate;James Templeman;Jyoti Agrawal;Daniel Fasulo;Thomas Meyer;Greg Newton;Amit Shalev;Tony King

  • Affiliations:
  • -;-;-;-;-;-;-;-;-;-;-;-

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1996

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Abstract

Virtual reality efforts in the Information Technology Division of the Naval Research Laboratory (NRL) span mission planning, rehearsal, and execution; simulation-based design; and medicine. The authors devote much of their work to ship-based applications, presenting two such efforts in the article. One project focuses on experiments in shipboard firefighting to verify the effectiveness of VR as a mission planning tool. The other project involves visualizing a preliminary design of a new Navy ship. Since that work did not extend into the actual design cycle, they can't quantify the results in terms of hours gained or costs saved. However, the design team and the program managers agreed that the VR visualization was worthwhile and provided a better understanding of the design