Multi-Level Distributed Real-Time Simulation Based On The Tmo Modeling
Journal of Integrated Design & Process Science
Proceedings of the 2009 International Conference on Hybrid Information Technology
Ubiquitous healthcare system using context information based on the DOGF
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A distributed real-time tele-operation system based on the TMO modeling
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A TMO-based tele-operation model: supporting real-time applications in grid environments
ICCSA'06 Proceedings of the 2006 international conference on Computational Science and Its Applications - Volume Part V
Intersection simulation system based on traffic flow control framework
ICCSA'06 Proceedings of the 2006 international conference on Computational Science and Its Applications - Volume Part III
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The TMO (Time-triggered Message-Triggered Object) structuring scheme is aimed at facilitating real-time (RT) distributed software engineering in a form which software engineers in the vast business software field can adapt to with small efforts. It is a syntactically simple and natural but semantically powerful extension of the conventional object structuring approaches. In the course of developing a TMO-structured RT system engineering methodology, an attractively simple approach to parallel and distributed RT simulation has been produced. Also, we recently implemented a TMO execution engine based on the Windows NT platform and named it TMOSM/NT. As an effort for validation of both the execution engine TMOSM/NT and the TMO-structured RT simulation approach, a freeway automobile traffic simulator named distributed object-oriented freeway simulator (DOFS), has been constructed. In this paper, the design techniques and tools applied in development of DOFS are discussed.