AT Humboldt - Development, Practice and Theory
RoboCup-97: Robot Soccer World Cup I
Playing Soccer by Modifying and Combining Primitive Reactions
RoboCup-97: Robot Soccer World Cup I
The CMUnited-98 Champion Simulator Team
RoboCup-98: Robot Soccer World Cup II
The CMUnited-99 Champion Simulator Team
RoboCup-99: Robot Soccer World Cup III
Reinforcement Learning for 3 vs. 2 Keepaway
RoboCup 2000: Robot Soccer World Cup IV
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This paper presents preliminary results achieved during our current development of a team for simulated robotic soccer in the RoboCup soccer server [2]. We have constructed a team that plays a simplified "keepaway" game. Playing keepaway against the 1999 RoboCup champion CMUnited-99 team, our new program holds the ball for an average of 25 second with an average distance of 24 meters from the opponents end of the field. CMUnited-99 playing against itself holds the ball for an average of only 6 seconds. Here we describe the design of the keepaway team. The principal technique used is the vector sum of force-fields for governing player motion when they are not in possession of the ball.