Communicating Emotion in Virtual Environments through Artificial Scents

  • Authors:
  • Carlos Delgado-Mata;Ruth Aylett

  • Affiliations:
  • -;-

  • Venue:
  • IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
  • Year:
  • 2001

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Abstract

In this paper we describe an emotional- behavioural architecture. The emotional engine is a higher layer than the behaviour system, and it can alter behaviour patterns, the engine is designed to simulate Emotionally-Intelligent Agents in a Virtual Environment, where each agent senses its own emotions, and other creature emotions through a virtual smell sensor; senses obstacles and other moving creatures in the environment and reacts to them. The architecture consists of an emotion engine, behaviour synthesis system, a motor layer and a library of sensors.