Bringing drama into a virtual stage
Proceedings of the third international conference on Collaborative virtual environments
Heroes, villians, magicians, …: dramatis personae in a virtual story creation environment
Proceedings of the 6th international conference on Intelligent user interfaces
Computers as Theatre
Multi-level Control for Animated Autonomous Agents: Do the Right Thing...Oh, Not That..
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
The child behind the character
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
It's a bright summer morning!: providing depth to plays using 3D graphics
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Learner Centred Design in the Adventure Author Project
International Journal of Artificial Intelligence in Education
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Supporting the development of interactive storytelling skills in teenagers
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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In this paper we discuss how collaboration issues are addressed in the context of Teatrix, a virtual environment aiming at providing the children with the means for collaboratively creating a story on a virtual stage. The children create stories using a set of pre-defined scenes and dramatis personae - characters that have specific roles in the play, which they control to a certain extent). Each child expects the story to evolve in reaction to her/his character's actions and the overall story emerges from the collaboration of different children. Based on this premise we conducted some evaluation experiences, in order to assess to what extent Teatrix promoted collaboration and what types of collaboration were particularly elicited by the application.