KQML as an agent communication language
CIKM '94 Proceedings of the third international conference on Information and knowledge management
The media equation: how people treat computers, television, and new media like real people and places
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Mutual disambiguation of recognition errors in a multimodel architecture
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Helper agent: designing an assistant for human-human interaction in a virtual meeting space
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
FreeWalk: A 3D Virtual Space for Casual Meetings
IEEE MultiMedia
Interactive Integration of Information Agents on the Web
CIA '01 Proceedings of the 5th International Workshop on Cooperative Information Agents V
AgenTalk: Describing Multiagent Coordination Protocols with Inheritance
TAI '95 Proceedings of the Seventh International Conference on Tools with Artificial Intelligence
Multiagent Control of Self-Reconfigurable Robots
ICMAS '00 Proceedings of the Fourth International Conference on MultiAgent Systems (ICMAS-2000)
A protocol-based semantics for an agent communication language
IJCAI'99 Proceedings of the 16th international joint conference on Artifical intelligence - Volume 1
An agent architecture for multi-attribute negotiation
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Meta-level control architecture for massively multiagent simulations
Proceedings of the 38th conference on Winter simulation
Virtual space ontologies for scripting agents
MMAS'04 Proceedings of the First international conference on Massively Multi-Agent Systems
Multiagent-Based demand bus simulation for shanghai
MMAS'04 Proceedings of the First international conference on Massively Multi-Agent Systems
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Scenarios, which constrain the behavior of agents, can be the interface between computer experts (agent system developers) and application designers (scenario writers), as well as the interface between scenario writers and agents. It raises a number of challenging issues to execute multi-agent scenarios: 1) How can scenario writers generate customized scenarios easily? 2) How can scenario writers monitor and control scenario execution so as to debug errors in scenarios? 3) How can agents negotiate for scenarios to achieve robust behavior against scenario errors? So, in this paper, we provide a web style GUI (Graphical User Interface) for scenario writers to customize scenarios.We propose a meta-level architecture for scenario writers to trace and control the execution of scenarios by observing scenarios, and for agents to negotiate with others as well as scenario writers for scenarios. The meta-level architecture is illustrated by an experimental multi-agent system of evacuation simulation.