Gesture + play: full-body interaction for virtual environments

  • Authors:
  • Tollmar Konrad;David Demirdjian;Trevor Darrell

  • Affiliations:
  • MIT Artificial Intelligence Laboratory, Cambridge, MA;MIT Artificial Intelligence Laboratory, Cambridge, MA;MIT Artificial Intelligence Laboratory, Cambridge, MA

  • Venue:
  • CHI '03 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2003

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Abstract

Navigating virtual environments usually requires a wired interface, game console, or keyboard. The advent of perceptual interface techniques allows a new option, the passive and untethered sensing of users' pose and gesture to allow them maneuver through virtual worlds. We show new algorithms for passive, real-time articulated tracking with standard cameras and personal computers. Several different interaction styles are compared, based on an analysis of the space of possible perceptual interface abstractions for full-body navigation and the results of a wizard-of-oz study of user preferences. In this demo we show our prototype system with users guiding avatars through a series of 3-D virtual game worlds.