Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SCAAT: incremental tracking with incomplete information
SCAAT: incremental tracking with incomplete information
A discussion of cybersickness in virtual environments
ACM SIGCHI Bulletin
Multiple view geometry in computer vision
Multiple view geometry in computer vision
Presence: Teleoperators and Virtual Environments
Future Play '07 Proceedings of the 2007 conference on Future Play
Using saccadic suppression to hide graphic updates
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Hi-index | 0.00 |
Six-sided fully immersive projective displays present complex and novel problems for tracking systems. Existing tracking technologies typically require tracking equipment that is placed in locations or attached to the user in a way that is suitable for typical displays of five or less walls but which would interfere with the immersive experience within a fully enclosed display. This paper presents a novel vision-based tracking technology for fully-immersive projective displays. The technology relies on the operator wearing a set of laser diodes arranged in a specific con guration and then visually tracking the projection of these lasers on the external walls of the display outside of the user's view. This approach places minimal hardware on the user and no visible tracking equipment is placed within the immersive environment. This paper describes the basic visual tracking system including the hardware and software infrastructure.