User experience with alignment of real and virtual objects in a stereoscopic augmented reality interface

  • Authors:
  • Ming Hou

  • Affiliations:
  • Ergonomics in Teleoperation and Control (ETC) Laboratory, Department of Mechanical and Industrial Engineering, University of Toronto, ON, Canada M5S 3G8

  • Venue:
  • CASCON '01 Proceedings of the 2001 conference of the Centre for Advanced Studies on Collaborative research
  • Year:
  • 2001

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Abstract

This paper reports two virtual pointer alignment experiments carried out using a stereoscopic augmented reality interface. The purpose was to evaluate users' sensitivity to surface texture, target position at designated probe points on a cylinder real object surface, virtual pointer form and binocular disparity. The results confirmed the main findings from a previous study: that both surface texture and target position have significant influences. Subjective evaluation of virtual pointer form revealed that a three dimensional pointer is preferred over one and two-dimensional pointers. The contributions of size cue and resolution to binocular disparity effects are also discussed in relation to interface design issues for augmented reality applications.