A sharpness dependent filter for mesh smoothing
Computer Aided Geometric Design - Special issue: Geometry processing
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
3D distance transform adaptive filtering for smoothing and denoising triangle meshes
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Random walks for mesh denoising
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Technical Section: A direction-oriented sharpness dependent filter for 3D polygon meshes
Computers and Graphics
High-fidelity geometric modeling for biomedical applications
Finite Elements in Analysis and Design
Random walks for feature-preserving mesh denoising
Computer Aided Geometric Design
Fairing of Discrete Surfaces with Boundary That Preserves Size and Qualitative Shape
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Noise analysis and synthesis for 3D laser depth scanners
Graphical Models
Spectral moving removal of non-isolated surface outlier clusters
Computer-Aided Design
Local and Nonlocal Discrete Regularization on Weighted Graphs for Image and Mesh Processing
International Journal of Computer Vision
Geometric Mesh Denoising via Multivariate Kernel Diffusion
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
An Optimisation-Based Approach to Mesh Smoothing: Reformulation and Extensions
GbRPR '09 Proceedings of the 7th IAPR-TC-15 International Workshop on Graph-Based Representations in Pattern Recognition
A sharpness dependent filter for mesh smoothing
Computer Aided Geometric Design - Special issue: Geometry processing
Feature-preserving kernel diffusion for surface denoising
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Feature-preserving mesh denoising based on vertices classification
Computer Aided Geometric Design
Feature-preserving mesh denoising via attenuated bilateral normal filtering and quadrics
Proceedings of the 26th Spring Conference on Computer Graphics
3D Line Drawing for Archaeological Illustration
International Journal of Computer Vision
Removal of surface artifacts of material volume data with defects
ICCSA'11 Proceedings of the 2011 international conference on Computational science and its applications - Volume Part II
A cascaded approach for feature-preserving surface mesh denoising
Computer-Aided Design
Mesh denoising via L0 minimization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
CAD/Graphics 2013: Feature-preserving filtering with L0 gradient minimization
Computers and Graphics
Robust reconstruction of 2D curves from scattered noisy point data
Computer-Aided Design
Hi-index | 0.00 |
This paper presents frameworks to extend the mean and median filtering schemes in image processing into smoothing noisy 3D shapes given by triangle meshes. The frameworksconsist of the application of the mean and median filters to face normals on triangle meshes and the edit of mesh vertex positions to make them fit to the modified normals.We also give a quantitative evaluation of the proposed mesh filtering schemes and compare them with conventional mesh smoothing methods such as the Laplacian smoothingflow and the mean curvature flow. The quantitative evaluation is performed in error metrics on mesh vertices and normals.Experimental results demonstrate that our mesh mean and median filtering methods are more stable than the conventional Laplacian and mean curvature flows. We propose those new mesh smoothing methods as one possible solution of a oversmoothing problem.