Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
A framework for understanding the workspace activity of design teams
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
A use of drawing surfaces in different collaborative settings
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Panel session on collaborative design: technology futures
CSCW '86 Proceedings of the 1986 ACM conference on Computer-supported cooperative work
A framework for studying research collaboration
CSCW '86 Proceedings of the 1986 ACM conference on Computer-supported cooperative work
CSCW '86 Proceedings of the 1986 ACM conference on Computer-supported cooperative work
WYSIWIS revised: early experiences with multi-user interfaces
CSCW '86 Proceedings of the 1986 ACM conference on Computer-supported cooperative work
Commune: a shared drawing surface
COCS '90 Proceedings of the ACM SIGOIS and IEEE CS TC-OA conference on Office information systems
VideoDraw: a video interface for collaborative drawing
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Managing a trois: a study of a multi-user drawing tool in distributed design work
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VideoWhiteboard: video shadows to support remote collaboration
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Videodraw: a video interface for collaborative drawing
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Evaluating distributed environments based on communicative efficacy
CHI '95 Conference Companion on Human Factors in Computing Systems
Field work: is it product work?
interactions
Exploratory sequential data analysis: foundations
Human-Computer Interaction
Text-based on-line conferencing: a conceptual and empirical analysis using a minimal prototype
Human-Computer Interaction
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A common problem in the development of software is that the designers either overlook certain aspects of the users' situations or do not have access to them. Not all projects are plagued by this kind of oversight, but it is widespread in the development of single-user systems and is compounded when we turn to systems designed to support collaborative work.