Efficient rendering of dynamic clouds
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Fast Animation of Lightning Using an Adaptive Mesh
IEEE Transactions on Visualization and Computer Graphics
Fast rendering of dynamic clouds
Computers and Graphics
Artist-directable real-time rain rendering in city environments
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
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A number of methods have been developed for creating reali tic images of natural scenes. Their applications include flight simulator ,the visual as essment of outdoor scenery, etc. Previously, many of these methods have focused on creating images under clear or lightly cloudy days. Simulations under bad weather conditions, however, are one of the important issues for realism. Lightning is one of the esential element for these types of simulations. This paper propose an efficient method for creating realistic image of scenes including lightning. Our method can create photo-realistic images by taking into account the scattering effect due to clouds and atmospheric particles illuminated by lightning. Moreover, graphics hardware is utilized to accelerate the image generation. The usefulnes of our method is demonstrated by creating images of outdoor scenes that include lightning.