Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Game-City: A Ubiquitous Large Area Multi-Interface Mixed Reality Game Space for Wearable Computers
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
MobiDENK-Mobile Multimedia in Monument Conservation
IEEE MultiMedia
First-year students' paper chase: a mobile location-aware multimedia game
Proceedings of the 12th annual ACM international conference on Multimedia
Content scheduling in multimedia interactive mobile games
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
A vertical view of social structure on location-utilized mobile games
ICACT'10 Proceedings of the 12th international conference on Advanced communication technology
Time balancing with adaptive time-variant minigames
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
Middleware for location privacy: an overview
Proceedings of the 2012 ACM Research in Applied Computation Symposium
Hi-index | 0.00 |
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real world's space the players navigate in the virtual paper chase game and solve riddles on their way. The game is realized as a hypermedia document in which geo-referenced hyperlinks on a map lead to the hypermedia documents that form the riddles that are to be solved at the different physical checkpoints. Traversal of the document is carried out by physical movement/approaching of the GPS-located player achieving a spatial navigation to the checkpoints of the game. The current state of the players is tracked and monitored by the game server. The game is realized with wireless handheld devices together with GPS receivers in a wireless communication net utilising Web infrastructure.