Paper chase revisited: a real world game meets hypermedia

  • Authors:
  • Susanne Boll;Jens Krösche;Christian Wegener

  • Affiliations:
  • University of Oldenburg, Oldenburg, Germany;Research Institute OFFIS, Oldenburg, Germany;University of Oldenburg, Oldenburg, Germany

  • Venue:
  • Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
  • Year:
  • 2003

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Abstract

In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real world's space the players navigate in the virtual paper chase game and solve riddles on their way. The game is realized as a hypermedia document in which geo-referenced hyperlinks on a map lead to the hypermedia documents that form the riddles that are to be solved at the different physical checkpoints. Traversal of the document is carried out by physical movement/approaching of the GPS-located player achieving a spatial navigation to the checkpoints of the game. The current state of the players is tracked and monitored by the game server. The game is realized with wireless handheld devices together with GPS receivers in a wireless communication net utilising Web infrastructure.