3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The annotated VRML 2.0 reference manual
The annotated VRML 2.0 reference manual
Developing a context-aware electronic tourist guide: some issues and experiences
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
IBM Systems Journal
Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Links in the palm of your hand: tangible hypermedia using augmented reality
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Catadioptric Omnidirectional Camera
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
A Combined Immersive and Desktop Authoring Tool for Virtual Environments
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
A Pragmatic Approach to Augmented Reality Authoring
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Situated Documentaries: Embedding Multimedia Presentations in the Real World
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Adding Generic Contextual Capabilities to Wearable Computers
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Augment-able Reality: Situated Communication through Physical and Digital Spaces
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Augmented Reality as a New Media Experience
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
HyperReal: a hypermedia model for mixed reality
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
"Physical hypermedia": organising collections of mixed physical and digital material
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Paper chase revisited: a real world game meets hypermedia
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Authoring 3D Hypermedia for Wearable Augmented and Virtual Reality
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
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Most existing hypermedia authoring systems are intended for use on desktop computers. These systems are typically designed for the creation of 2D documents and therefore employ 2D authoring mechanisms. In contrast, authoring systems for nontraditional multimedia/ hypermedia experiences for 3D virtual or augmented worlds focus mainly on creating separate media objects and embedding them within the user's surroundings. As a result, linking these media objects to create 3D hypermedia is a tedious manual task. To address this issue, we present an authoring tool for creating and editing linked 3D hypermedia narratives that are interwoven with a wearable computer user's surrounding environment. Our system is designed for use by authors who are not programmers, and allows them to preview their results on a desktop workstation, as well as with an augmented or virtual reality system.