Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
Open GL Primer
Interactive Computer Graphics: A Top-Down Approach With OPENGL primer package-2nd Edition
Interactive Computer Graphics: A Top-Down Approach With OPENGL primer package-2nd Edition
Computer Graphics Using OpenGL
Computer Graphics Using OpenGL
Introduction to Computer Graphics
Introduction to Computer Graphics
Computer Graphics with OpenGL
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The Computing Curricula 2001 for Computer Science (CC2001-CS) identifies two core units for the Graphics and Visual Computing (GV) knowledge area. The suggested minimum of coverage time of three instructional hours for these two core units hardly warrants a computer graphics course. This paper offers suggestions for incorporating the core GV units into the CS curriculum without a computer graphics course.