Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Volume Visualization (Tutorial)
Volume Visualization (Tutorial)
Visualizing Vector Field Topology in Fluid Flows
IEEE Computer Graphics and Applications
Volume rendering of flow-visualization point data
VIS '91 Proceedings of the 2nd conference on Visualization '91
A tool for visualizing the topology of three-dimensional vector fields
VIS '91 Proceedings of the 2nd conference on Visualization '91
Virtual smoke: an interactive 3D flow visualization technique
VIS '92 Proceedings of the 3rd conference on Visualization '92
Visualizing wind velocities by advecting cloud textures
VIS '92 Proceedings of the 3rd conference on Visualization '92
Flow volumes for interactive vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
Accelerating volume animation by space-leaping
VIS '93 Proceedings of the 4th conference on Visualization '93
Texture splats for 3D scalar and vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
A fast volume rendering algorithm for time-varying fields using a time-space partitioning (TSP) tree
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
4D volume rendering with the Shear Warp factorisation
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
High performance visualization of time-varying volume data over a wide-area network status
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
Space-time points: 4d splatting on efficient grids
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Texture hardware assisted rendering of time-varying volume data
Proceedings of the conference on Visualization '01
A computational steering model applied to problems in medicine
Proceedings of the 1994 ACM/IEEE conference on Supercomputing
A Predictor-Corrector Technique for Visualizing Unsteady Flow
IEEE Transactions on Visualization and Computer Graphics
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data
IEEE Transactions on Visualization and Computer Graphics
Visualizing Time-Varying Volume Data
Computing in Science and Engineering
Computational Engineering and Science Program at the University of Utah
ICCS '01 Proceedings of the International Conference on Computational Sciences-Part I
Chronovolumes: a direct rendering technique for visualizing time-varying data
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
An interactive volume visualization system for transient flow analysis
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
Interactive visualization of mixed scalar and vector fields
VIS '95 Proceedings of the 6th conference on Visualization '95
Acceleration of template-based ray casting for volume visualization using FPGAs
FCCM '95 Proceedings of the IEEE Symposium on FPGA's for Custom Computing Machines
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence
VIS '04 Proceedings of the conference on Visualization '04
Time-varying, multivariate volume data reduction
Proceedings of the 2005 ACM symposium on Applied computing
Compression Domain Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Simultaneous classification of time-varying volume data based on the time histogram
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
A study of transfer function generation for time-varying volume data
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Visualization of time-varying volumetric data using differential time-histogram table
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
An exploratory technique for coherent visualization of time-varying volume data
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
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We present a direct volume rendering algorithm to speed up volume animation for flow visualizations. Data coherency between consecutive simulation time steps is used to avoid casting rays from those pixels retaining color values assigned to the previous image. The algorithm calculates the differential information among a sequence of 3D volumetric simulation data. At each time step the differential information is used to compute the locations of pixels that need updating and a ray-casting method is utilized to produce the updated image. We illustrate the utility and speed of the differential volume rendering algorithm with simulatin data from computational bioelectric and fluid dynamics applications. We can achieve considerable disk-space savings and nearly real-time rendering of 3D flows using low-cost, single processor workstations* for models which contain hundreds of thousands of data points.