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I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
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I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
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Communications of the ACM - Internet abuse in the workplace and Game engines in scientific research
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APVis '01 Proceedings of the 2001 Asia-Pacific symposium on Information visualisation - Volume 9
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
Personal and Ubiquitous Computing
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EGVE '03 Proceedings of the workshop on Virtual environments 2003
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
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ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Possession techniques for interaction in real-time strategy augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
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This paper presents our novel concept Outdoor Virtual Reality. By using outdoor augmented reality techniques we propose to build very wide area virtual reality systems, outdoor virtual reality. The concept of outdoor virtual reality is compared and contrasted to traditional definitions of augmented reality and virtual reality. We present our flexible Tinmith-evo5 software architecture as a platform to build outdoor virtual reality applications. We have constructed two outdoor virtual reality applications, a 3D visualisation tool and an outdoor game.