Escape machine: teaching computational thinking with a tangible state machine game
IDC '08 Proceedings of the 7th international conference on Interaction design and children
State machines are child's play: observing children ages 9 to 11 playing Escape Machine
Proceedings of the 8th International Conference on Interaction Design and Children
The Knowledge Engineering Review
Math propulsion: engaging math learners through embodied performance & visualization
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Teaching graph algorithms to children of all ages
Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education
Product design patterns for agent-based modeling
Proceedings of the Winter Simulation Conference
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