A Constraint-Based Autonomous 3D Camera System
Constraints
Towards a new camera model for X3D
Proceedings of the 14th International Conference on 3D Web Technology
Real Time Cameras: A Guide for Game Designers and Developers
Real Time Cameras: A Guide for Game Designers and Developers
Motion lenses: cinematography-based viewpoint selection for motion data
Proceedings of the 2009 Computer Graphics International Conference
Neuronal editor agent for scene cutting in game cinematography
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Virtual cinematography director for interactive storytelling
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Accurately measuring the satisfaction of visual properties in virtual camera control
SG'10 Proceedings of the 10th international conference on Smart graphics
Flying eyes: free-space content creation using autonomous aerial vehicles
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Task-Relevant Sound and User Experience in Computer-Mediated Firefighter Training
Simulation and Gaming
Visual and Auditory Cue Effects on Risk Assessment in a Highway Training Simulation
Simulation and Gaming
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