Wireless Java: developing with Java 2, Micro edition
Wireless Java: developing with Java 2, Micro edition
Essential JMF: Developer's Java Media Players
Essential JMF: Developer's Java Media Players
QuickTime for Java: A Developer's Reference with Cdrom
QuickTime for Java: A Developer's Reference with Cdrom
The Java 3d API Specification with Cdrom
The Java 3d API Specification with Cdrom
Collaborative Virtual Environments: Digital Places and Spaces for Interaction
Collaborative Virtual Environments: Digital Places and Spaces for Interaction
Wireless Java Programming with J2ME
Wireless Java Programming with J2ME
Java 3D API Jump-Start
A General Purpose Model for Presence Awareness
DCW '02 Revised Papers from the 4th International Workshop on Distributed Communities on the Web
Exclude and Include for Audio Sources and Sinks: Analogs of Mute & Solo Are Deafen & Attend
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
`Aware of What?' A Formal Model of Awareness Systems That Extends the Focus-Nimbus Model
Engineering Interactive Systems
Duplex narrowcasting operations for multipresent groupware avatars on mobile devices
International Journal of Wireless and Mobile Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Our group is exploring interactive multimedia, especiallyfor virtual and mixed reality groupware systems. Theapparent paradoxes of multipresence, having avatars inmultiple places or spaces simultaneously, are resolvable byan "autofocus" feature, which uses reciprocity, logical exchangabilityof source and sink, to project overlaid soundscapesand simulate precedence effect to consolidate the audiodisplay.This paper reviews an interface to control source驴sinktransmissions in synchronous groupware (like teleconferences,chatspaces, virtual concerts, etc.), supporting spatialaudio multipresence with narrowcasting functions in acollaborative virtual environment, implemented in a Java3Dapplication, "Multiplicity." The interface allows interactationwith other clients in our groupware suite (includingmobile phone, stereographic panoramic browser, and multispeakersystems). "Phantom sources" are used to controlsuperposition of soundscapes relative to a selected viewpoint.Relative displacement from sources驴sinks can beused to display phantom sources from alternate locations,exocentrically visibly and endocentrically auditorilly. A extrafeature of the phantom source displacement is the accommodationof a rotatable speaker axis (including medianplane arrangement).