Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Extracting topographic terrain features from elevation maps
CVGIP: Image Understanding
Generation of transfer functions with stochastic search techniques
Proceedings of the 7th conference on Visualization '96
Design galleries: a general approach to setting parameters for computer graphics and animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
VIS '97 Proceedings of the 8th conference on Visualization '97
Contour trees and small seed sets for isosurface traversal
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Construction of contour trees in 3D in O(n log n) steps
Proceedings of the fourteenth annual symposium on Computational geometry
Semi-automatic generation of transfer functions for direct volume rendering
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Image-based transfer function design for data exploration in volume visualization
Proceedings of the conference on Visualization '98
Level set diagrams of polyhedral objects
Proceedings of the fifth ACM symposium on Solid modeling and applications
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Salient iso-surface detection with model-independent statistical signatures
Proceedings of the conference on Visualization '01
Exploring scalar fields using critical isovalues
Proceedings of the conference on Visualization '02
Efficient computation of the topology of level sets
Proceedings of the conference on Visualization '02
Automatic Isosurface Propagation Using an Extrema Graph and Sorted Boundary Cell Lists
IEEE Transactions on Visualization and Computer Graphics
Fast Isosurface Generation Using the Volume Thinning Algorithm
IEEE Transactions on Visualization and Computer Graphics
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
Multidimensional Transfer Functions for Interactive Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Surface Coding Based on Morse Theory
IEEE Computer Graphics and Applications
Volume Data Mining Using 3D Field Topology Analysis
IEEE Computer Graphics and Applications
The Transfer Function Bake-Off
IEEE Computer Graphics and Applications
Computing contour trees in all dimensions
Computational Geometry: Theory and Applications - Fourth CGC workshop on computional geometry
The asymptotic decider: resolving the ambiguity in marching cubes
VIS '91 Proceedings of the 2nd conference on Visualization '91
Simplifying Flexible Isosurfaces Using Local Geometric Measures
VIS '04 Proceedings of the conference on Visualization '04
Introducing Topological Attributes for Objective-Based Visualization
VIS '04 Proceedings of the conference on Visualization '04
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Automatic cross-sectioning using 3D field topology analysis
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Topology-Controlled Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Topological Landscapes: A Terrain Metaphor for Scientific Data
IEEE Transactions on Visualization and Computer Graphics
Topologically Clean Distance Fields
IEEE Transactions on Visualization and Computer Graphics
Efficient Computation of Morse-Smale Complexes for Three-dimensional Scalar Functions
IEEE Transactions on Visualization and Computer Graphics
Reeb graphs for shape analysis and applications
Theoretical Computer Science
Describing shapes by geometrical-topological properties of real functions
ACM Computing Surveys (CSUR)
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Flexible isosurfaces: Simplifying and displaying scalar topology using the contour tree
Computational Geometry: Theory and Applications
T-map: a topological approach to visual exploration of time-varying volume data
ISHPC'05/ALPS'06 Proceedings of the 6th international symposium on high-performance computing and 1st international conference on Advanced low power systems
Direct volume rendering of volumetric protein data
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Automatic cross-sectioning based on topological volume skeletonization
SG'05 Proceedings of the 5th international conference on Smart Graphics
Flexible and topologically localized segmentation
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Introducing topological attributes for objective-based visualization of simulated datasets
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Technical Section: Topological saliency
Computers and Graphics
The Visual Computer: International Journal of Computer Graphics
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Topological volume skeletonization is a novel approach for automating transfer function design in visualization by extracting the topological structure of a volume dataset. The skeletonization process yields a graph called a volume skeleton tree, which consists of volumetric critical points and their connectivity. The resultant graph provides critical field values whose color and opacity are accentuated in the design of transfer functions for direct volume rendering. Visually pleasing results of volume visualization demonstrate the feasibility of the present approach.