Real-time robot motion planning using rasterizing computer graphics hardware
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The design of electronic map displays
Human Factors
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Path drawing for 3D walkthrough
Proceedings of the 11th annual ACM symposium on User interface software and technology
Proceedings of the seventh international conference on 3D Web technology
Robot Motion Planning
Guiding visitors of Web3D worlds through automatically generated tours
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
An Intelligent User Interface with Motion Planning for 3D Navigation
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
A visual tool for tracing users' behavior in Virtual Environments
Proceedings of the working conference on Advanced visual interfaces
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Un système de visite virtuelle pour un bureau 3D
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Virtual prints: Augmenting virtual environments with interactive personal marks
International Journal of Human-Computer Studies - Interaction with virtual environments
VU-Flow: A Visualization Tool for Analyzing Navigation in Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Magallanes: 3D navigation for everybody
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
SG'10 Proceedings of the 10th international conference on Smart graphics
High-level visualization of users' navigation in virtual environments
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
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Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be useful as navigation aids to help users in finding their way through the 3D world. The contribution of this paper is twofold. In the first part, we propose an automatic method for the derivation of electronic maps from Web3D worlds which is based on standard X3D/VRML nodes, and can thus be run by any X3D/VRML browser. In the second part, we discuss how we are using the proposed method for the study and support of users' navigation in virtual worlds. In particular, we show: (i) how the derived maps simplify the implementation of various navigation aids, and (ii) how we are using the derived maps to visualize usage data from users' visits to 3D Web sites.