Going wireless: behavior & practice of new mobile phone users
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Multimodal and ubiquitous computing systems: supporting independent-living older users
IEEE Transactions on Information Technology in Biomedicine
Giving the caller the finger: collaborative responsibility for cellphone interruptions
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Physical embodiments for mobile communication agents
Proceedings of the 18th annual ACM symposium on User interface software and technology
The use of interface agents for email notification in critical incidents
International Journal of Human-Computer Studies
Proceedings of the 9th international conference on Multimodal interfaces
A context-aware virtual secretary in a smart office environment
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Social acceptance of negotiation support systems
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
SpotAFriendNow: social interaction through location-based social networks
OTM'10 Proceedings of the 2010 international conference on On the move to meaningful internet systems
Hi-index | 0.00 |
In this paper we describe the results of a study investigating the behaviour and views of bystanders in response to a proximal mobile telephone conversation by a third party. Analysis of the data revealed that despite varied expressed views on embarrassment, discomfort and rudeness, patterns of behaviour were remarkably similar. Mechanisms of disengagement were employed by all of the participants so that they were demonstrably not attending; yet all of them were able to report on the precise content of the overheard calls. Other social mechanisms were used by the bystanders to diffuse the perceived intrusiveness of the call and to grant "permissions" for these intrusions. Implications are drawn from the study for the design of mobile and ubiquitous computing applications.