CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TileBars: visualization of term distribution information in full text information access
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The WebBook and the Web Forager: an information workspace for the World-Wide Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital library information appliances
Proceedings of the third ACM conference on Digital libraries
Improving browsing in digital libraries with keyphrase indexes
Decision Support Systems - From information retrieval to knowledge management: enabling technologies and best practices
3D or not 3D?: evaluating the effect of the third dimension in a document management system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Electronic books and ePublishing: a practical guide for authors
Electronic books and ePublishing: a practical guide for authors
Binding browsing and reading activities in a 3D digital library
Proceedings of the 2nd ACM/IEEE-CS joint conference on Digital libraries
MagicBook: transitioning between reality and virtuality
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Spreadsheet structure inspection using low level access and visualisation
AUIC '03 Proceedings of the Fourth Australasian user interface conference on User interfaces 2003 - Volume 18
Proceedings of the 3rd ACM/IEEE-CS joint conference on Digital libraries
How to Build a Digital Library
How to Build a Digital Library
Saving and using encountered information: implications for electronic periodicals
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Annotating 3D electronic books
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Turning the page on navigation
Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries
Digitization and 3D modeling of movable books
Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries
Interactive 3D learning contents based on 3D meme media architecture
WISICT '05 Proceedings of the 4th international symposium on Information and communication technologies
Web Dragons: Inside the Myths of Search Engine Technology
Web Dragons: Inside the Myths of Search Engine Technology
Lightweight realistic books: the greenstone connection
Proceedings of the 7th ACM/IEEE-CS joint conference on Digital libraries
Fluid interaction for the document in context
Proceedings of the 7th ACM/IEEE-CS joint conference on Digital libraries
An examination of the physical and the digital qualities of humanities research
Information Processing and Management: an International Journal
Seeking information in realistic books: a user study
Proceedings of the 8th ACM/IEEE-CS joint conference on Digital libraries
Bookisheet: bendable device for browsing content using the metaphor of leafing through the pages
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
The universal media book: tracking and augmenting moving surfaces with projected information
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Structural analysis for the knowledge management domain
The New Review of Hypermedia and Multimedia
Visual search in dynamic 3D visualisations of unstructured picture collections
Interacting with Computers
ECDL'05 Proceedings of the 9th European conference on Research and Advanced Technology for Digital Libraries
Experiments towards 3d immersive interaction for digital libraries
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
International Journal of Human-Computer Studies
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For many readers, handling a physical book is an enjoyably exquisite part of the information seeking process. Many physical characteristics of a book-its size, heft, the patina of use on its pages and so on-communicate ambient qualities of the document it represents. In contrast, the experience of accessing and exploring digital library documents is often dull. The emphasis is utilitarian; technophile rather than bibliophile. We have extended the page-turning algorithm we reported at last year's JCDL into a scaleable, systematic approach that allows users to view and interact with realistic visualizations of any textual-based document in a Greenstone collection. Here, we further motivate the approach, illustrate the system in use, discuss the system architecture and present a user evaluation Our work leads us to believe that far from being a whimsical gimmick, physical book models can usefully complement conventional document viewers and increase the perceived value of a digital library system.