Resolving Object References in Multimodal Dialogues for Immersive Virtual Environments

  • Authors:
  • Thies Pfeiffer;Marc Erich Latoschik

  • Affiliations:
  • University of Bielefeld, Germany;University of Bielefeld, Germany

  • Venue:
  • VR '04 Proceedings of the IEEE Virtual Reality 2004
  • Year:
  • 2004

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Abstract

This paper describes the underlying concepts and thetechnical implementation of a system for resolving multi-modal references in Virtual Reality (VR). In this system thetemporal and semantic relations intrinsic to referential utterances are expressed as a constraint satisfaction problem,where the propositional value of each referential unit during a multimodal dialogue updates incrementally the active set of constraints. As the system is based on findings ofhuman cognition research it also regards, e.g., constraintsimplicitly assumed by human communicators. The implementation takes VR related real-time and immersive conditions into account and adapts its architecture to well knownscene-graph based design patterns by introducing a so-called reference resolution engine. Regarding the conceptual work as well as regarding the implementation, specialcare has been taken to allow further refinements and modifications to the underlying resolving processes on a high level basis.