An introduction to ray tracing
An introduction to ray tracing
Graphics gems II
Graphics Gems III
REMARC (abstract): reconfigurable multimedia array coprocessor
FPGA '98 Proceedings of the 1998 ACM/SIGDA sixth international symposium on Field programmable gate arrays
IEEE Transactions on Computers
Parallel volume rendering on a single-chip SIMD architecture
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
DSD '02 Proceedings of the Euromicro Symposium on Digital Systems Design
Network Topology Exploration of Mesh-Based Coarse-Grain Reconfigurable Architectures
Proceedings of the conference on Design, automation and test in Europe - Volume 1
Low Power Data Prefetch for 3D Image Applications on Coarse-Grain Reconfigurable Architectures
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Workshop 3 - Volume 04
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Reconfigurable architectures have become increasingly important in recent years. In this paper we present an approach to the problem of executing 3D graphics interactive applications onto these architectures. The hierarchical trees are usually implemented to reduce the data processed, thereby diminishing the execution time. We have developed a mapping scheme that parallelizes the tree execution onto a SIMD reconfigurable architecture. This mapping scheme considerably reduces the time penalty caused by the possibility of executing different tree nodes in SIMD fashion. We have developed a technique that achieves an efficient hierarchical tree execution taking decisions at execution time. It also promotes the possibility of data coherence in order to reduce the execution time. The experimental results show high performance and efficient resource utilization on tested applications.