Exploiting reusable specifications through analogy
Communications of the ACM
The Domain Theory for Requirements Engineering
IEEE Transactions on Software Engineering
interactions
Requirements engineering: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Design Rationale: Concepts, Techniques, and Use
Design Rationale: Concepts, Techniques, and Use
Analogical Reuse of Requirements Frameworks
RE '97 Proceedings of the 3rd IEEE International Symposium on Requirements Engineering
RE '03 Proceedings of the 11th IEEE International Conference on Requirements Engineering
Creative requirements: invention and its role in requirements engineering
Proceedings of the 28th international conference on Software engineering
The evolution of emerging technologies in market-driven software product development
Proceedings of the 2006 international workshop on Software technology transfer in software engineering
Collaborative architecture design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Can Requirements Be Creative? Experiences with an Enhanced Air Space Management System
ICSE '07 Proceedings of the 29th international conference on Software Engineering
PRiM: An i*-based process reengineering method for information systems specification
Information and Software Technology
Inventing Requirements: Experiences with an Airport Operations System
REFSQ '08 Proceedings of the 14th international conference on Requirements Engineering: Foundation for Software Quality
Provoking creative design: making it scale
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Inventing Requirements with Creativity Support Tools
REFSQ '09 Proceedings of the 15th International Working Conference on Requirements Engineering: Foundation for Software Quality
Playful Holistic Support to HCI Requirements Using LEGO Bricks
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
Knowledge management in the development of optimization algorithms
Proceedings of the 2007 conference on Human interface: Part I
RED-PL, a method for deriving product requirements from a product line requirements model
CAiSE'07 Proceedings of the 19th international conference on Advanced information systems engineering
Fostering creativity thinking in agile software development
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
Thesis proposal on "Requirement Engineering Process for Service Oriented Software Development"
Proceedings of the 11th International Conference on Product Focused Software
Delivering requirements research into practice: a keynote to the REFSQ'2011 conference
REFSQ'11 Proceedings of the 17th international working conference on Requirements engineering: foundation for software quality
WI-IAT '11 Proceedings of the 2011 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology - Volume 03
Toward a theory of managing creativity-intensive processes: a creative industries study
Information Systems and e-Business Management
MC Sandbox: Devising a tool for method-user-centered method configuration
Information and Software Technology
Supporting transitions with creative software engineering
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Applying collaborative process design to user requirements elicitation: A case study
Computers in Industry
Towards a Method Family Supporting Information Services Co-Creation in the Transdisciplinary Context
International Journal of Information System Modeling and Design
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Requirements engineering research, with its focus on elicitation, analysis, and management, offers little to support requirements creation or invention. This article reports the use of innovative techniques to encourage creative thinking about requirements for an air traffic control system. It describes results from three creativity workshops and lessons learned to integrate creativity workshops into structured requirements processes.