Multiple View Reconstruction of People

  • Authors:
  • Adrian Hilton;Jonathan Starck

  • Affiliations:
  • University of Surrey, Guildford;University of Surrey, Guildford

  • Venue:
  • 3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
  • Year:
  • 2004

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Abstract

This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the reconstructed model are optimised simultaneously based on multiple view silhouette, stereo and feature correspondence. A priori knowledge of surface structure is introduced as regularisation constraints. Model-based reconstruction assumes a known generic humanoid model a priori, which is fitted to the multi-view observations to produce a structured representation for animation. Model-free reconstruction makes no priori assumptions on scene geometry allowing the reconstruction of complex dynamic scenes. Results are presented for reconstruction of sequences of people from multiple views. The model-based approach produces a consistent structured representation, which is robust in the presence of visual ambiguities. This overcomes limitations of existing visual-hull and stereo techniques. Model-free reconstruction allows high-quality novel view-synthesis with accurate reproduction of the detailed dynamics for hair and loose clothing. Multiple view optimisation achieves a visual quality comparable to the captured video without visual artefacts due to misalignment of images.