Wireless information networks
Power consumption in packet radio networks
Theoretical Computer Science
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
Minimum-energy broadcasting in static ad hoc wireless networks
Wireless Networks
The minimum broadcast range assignment problem on linear multi-hop wireless networks
Theoretical Computer Science
IPDPS '03 Proceedings of the 17th International Symposium on Parallel and Distributed Processing
Proceedings of the 9th annual international conference on Mobile computing and networking
On the power assignment problem in radio networks
Mobile Networks and Applications - Discrete algorithms and methods for mobile computing and communications
The “real” approximation factor of the MST heuristic for the minimum energy broadcasting
Journal of Experimental Algorithmics (JEA)
3-Dimensional minimum energy broadcasting problem
Ad Hoc Networks
3-D minimum energy broadcasting
SIROCCO'06 Proceedings of the 13th international conference on Structural Information and Communication Complexity
The “real” approximation factor of the MST heuristic for the minimum energy broadcasting
WEA'05 Proceedings of the 4th international conference on Experimental and Efficient Algorithms
Equilibria for broadcast range assignment games in ad-hoc networks
ADHOC-NOW'05 Proceedings of the 4th international conference on Ad-Hoc, Mobile, and Wireless Networks
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We investigate the problem of constructing a multicast tree in ad-hoc networks. In particular, we address the issue of the power consumption, that is, the overall energy that the stations must spend to implement such a tree. We focus on two extreme cases of multicast: broadcast (one-to-all) and unicast (one-to-one). Minimum Spanning Trees (MSTs) and Shortest-Path Trees (SPTs) yield optimal solutions for broadcast and unicast, respectively. Unfortunately, they do not guarantee any optimality for the "counterpart", that is, MSTs are non-optimal for unicast, while SPTs are non-optimal for broadcast.In this work, we experimentally evaluate the performances of an algorithm combining MST solutions with SPT ones. Our approach is based on the construction of Light Approximate Shortest-path Trees (LASTs) of a given directed weighted graph, introduced by Khuller et al [1995]. LASTs approximate simultaneously the cost of the MST and the distances of the SPT rooted at a source node, thus yielding, also in the worst case, optimal solutions for both unicast and broadcast.Rather surprisingly, this "compromise" between MSTs and SPTs, has a very good performance w.r.t the broadcast tree obtained from a MST. Indeed, for randomly-generated instances, the broadcast tree obtained with LASTs is in some cases better (and never much worse) than the broadcast tree obtained from MSTs. This important fact shows that LASTs are not only interesting in theory, but they have practical relevant applications. Indeed, their use in our experiments also provides new insights on the approximation ratio of the MST broadcast algorithm for randomly-generated instances.