User interactions with everyday applications as context for just-in-time information access
Proceedings of the 5th international conference on Intelligent user interfaces
Computers as Theatre
Using the web to obtain frequencies for unseen bigrams
Computational Linguistics - Special issue on web as corpus
Network arts: exposing cultural reality
Proceedings of the 13th international World Wide Web conference on Alternate track papers & posters
Imagination environment: using the web as a source of popular culture
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
The association engine: a free associative digital improviser
Proceedings of the 12th annual ACM international conference on Multimedia
MusicStory: a personalized music video creator
Proceedings of the 13th annual ACM international conference on Multimedia
Computational support for compelling story telling
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Buzz: telling compelling stories
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Designing serious games with linguistic resources
Proceedings of the 4th International Conference on Foundations of Digital Games
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In this article, we explore the structure of the web as an indicator of popular culture and its use in multi-media exhibits. In a series of art and technology installations, the software agency needs to keep 'grounded' to what people can readily understand. We administered a survey to understand how people perceived word and phrase obscurity related with frequency information gathered from a popular Web search engine. We found the frequency data gathered from the engine closely matched judgments gathered from people. The results of this study point to the new applications of the WWW in art and multi-media exhibits as an indicator of popular culture.