Programming in Prolog (3rd ed.)
Programming in Prolog (3rd ed.)
The Imposition of Protocols Over Open Distributed Systems
IEEE Transactions on Software Engineering
Do electronic marketplaces lower the price of goods?
Communications of the ACM
The Michigan Internet AuctionBot: a configurable auction server for human and software agents
AGENTS '98 Proceedings of the second international conference on Autonomous agents
The role of deontic logic in the specification of information systems
Logics for databases and information systems
Computer Networks: The International Journal of Computer and Telecommunications Networking - Special issue on computer network security
Law-governed interaction: a coordination and control mechanism for heterogeneous distributed systems
ACM Transactions on Software Engineering and Methodology (TOSEM)
Establishing Business Rules for Inter-Enterprise Electronic Commerce
DISC '00 Proceedings of the 14th International Conference on Distributed Computing
Building reconfiguration primitives into the law of a system
ICCDS '96 Proceedings of the 3rd International Conference on Configurable Distributed Systems
A Mechanism for Establishing Policies for Electronic Commerce
ICDCS '98 Proceedings of the The 18th International Conference on Distributed Computing Systems
A Communication Agreement Framework for Access/Action Control
SP '96 Proceedings of the 1996 IEEE Symposium on Security and Privacy
Impacts of the electronic marketplace on transaction cost and market structure
International Journal of Electronic Commerce - Special section: Diversity in electronic commerce research
WOEC'98 Proceedings of the 3rd conference on USENIX Workshop on Electronic Commerce - Volume 3
Unified support for heterogeneous security policies in distributed systems
SSYM'98 Proceedings of the 7th conference on USENIX Security Symposium - Volume 7
The concept of decentralized and secure electronic marketplace
Electronic Commerce Research
Fairness and access control for mobile P2P auctions over MANETs
Journal of Theoretical and Applied Electronic Commerce Research
Secure peer-to-peer trading for multiplayer games
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games
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This paper proposes a flexible architecture for the creation of Internet auctions. It allows the custom definition of the auction parameters, and provides a decentralized control of the auction process. Auction policies are defined as laws in the Law Governed Interaction (LGI) paradigm. Each of these laws specifies not only the auction algorithm itself (e.g., open-cry, Dutch, etc.) but also how to handle the other parameters usually involved in the online auctions, such as certification, auditioning, and treatment of complaints. LGI is used to enforce the rules established in the auction policy within the agents involved in the process. After the agents find out about the actions, they interact in a peer-to-peer communication protocol, reducing the role of the centralized auction room to an advertising registry, and taking profit of the distributed nature of the Internet to conduct the auction. The paper presents an example of an auction law, illustrating the use of the proposed architecture.