OSPF: Anatomy of an Internet Routing Protocol
OSPF: Anatomy of an Internet Routing Protocol
Fluid simulation: discrete event fluid modeling of TCP
Proceedings of the 33nd conference on Winter simulation
Improving Scalability of Network Emulation through Parallelism and Abstraction
ANSS '05 Proceedings of the 38th annual Symposium on Simulation
From spontaneous total order to uniform total order: different degrees of optimistic delivery
Proceedings of the 2006 ACM symposium on Applied computing
Advanced concepts in large-scale network simulation
WSC '05 Proceedings of the 37th conference on Winter simulation
Scaling an optimistic parallel simulation of large-scale interconnection networks
WSC '05 Proceedings of the 37th conference on Winter simulation
A realistic simulation of internet-scale events
valuetools '06 Proceedings of the 1st international conference on Performance evaluation methodolgies and tools
Proceedings of the 38th conference on Winter simulation
Packet-level integration of fluid TCP models in real-time network simulation
Proceedings of the 38th conference on Winter simulation
Cyber attack modeling and simulation for network security analysis
Proceedings of the 39th conference on Winter simulation: 40 years! The best is yet to come
Performance Analysis of Real Traffic Carried with Encrypted Cover Flows
Proceedings of the 22nd Workshop on Principles of Advanced and Distributed Simulation
Bringing knowledge to network defense
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 3
DeSiNe: a flow-level QoS simulator of networks
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
A flexible and scalable experimentation layer
Proceedings of the 40th Conference on Winter Simulation
On the automation of computer network simulators
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
Reduction of closed queueing networks for efficient simulation
ACM Transactions on Modeling and Computer Simulation (TOMACS)
A testbed for power system security evaluation
International Journal of Information and Computer Security
Simulating low-latency anonymous networks
SpringSim '09 Proceedings of the 2009 Spring Simulation Multiconference
A model for estimating the performance of synchronous parallel network simulation
International Journal of Modelling and Simulation
A large-scale real-time network simulation study using prime
Winter Simulation Conference
Fuzzy reliablity analysis of simulated web systems
ICCCI'11 Proceedings of the Third international conference on Computational collective intelligence: technologies and applications - Volume Part I
Journal of Network and Computer Applications
Run-time switching between total order algorithms
Euro-Par'06 Proceedings of the 12th international conference on Parallel Processing
Accurate and efficient simulation of bandwidth dynamics for peer-to-peer overlay networks
Proceedings of the 5th International ICST Conference on Performance Evaluation Methodologies and Tools
Virtual Time Integration of Emulation and Parallel Simulation
PADS '12 Proceedings of the 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation
S3F: the Scalable Simulation Framework revisited
Proceedings of the Winter Simulation Conference
Parallel simulation of software defined networks
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
Flow-based partitioning of network testbed experiments
Computer Networks: The International Journal of Computer and Telecommunications Networking
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Some applications of simulation require that the model state be advanced in simulation time faster than the wall-clock time advances as the simulation executes. This faster than real-time requirement is crucial, for instance, when a simulation is used as part of a real-time control system, working through the consequences of contemplated control actions, in order to identify feasible (or even optimal) decisions. This paper considers the issue of faster than real-time simulation of very large communication networks, and how this is accomplished using our implementation (in C++) of the Scalable Simulation Framework (SSF). Our tool (called iSSF) uses hierarchical levels of abstraction, and parallelism, to achieve speedups of nearly four orders of magnitude, enabling real-time execution rates on large network models. We quantify the effects that choice of hierarchical abstraction has on the simulation time advance rate, and show empirically how changing the abstraction mix affects the execution rate on a large network example.