Data structures and network algorithms
Data structures and network algorithms
Introduction to parallel algorithms and architectures: array, trees, hypercubes
Introduction to parallel algorithms and architectures: array, trees, hypercubes
Improving the performance of input-queued ATM packet switches
IEEE INFOCOM '92 Proceedings of the eleventh annual joint conference of the IEEE computer and communications societies on One world through communications (Vol. 1)
High-speed switch scheduling for local-area networks
ACM Transactions on Computer Systems (TOCS)
On the self-similar nature of Ethernet traffic (extended version)
IEEE/ACM Transactions on Networking (TON)
Scheduling algorithms for input-queued cell switches
Scheduling algorithms for input-queued cell switches
IEEE/ACM Transactions on Networking (TON)
The iSLIP scheduling algorithm for input-queued switches
IEEE/ACM Transactions on Networking (TON)
Routers with a single stage of buffering
Proceedings of the 2002 conference on Applications, technologies, architectures, and protocols for computer communications
Scheduling nonuniform traffic in high speed packet switches and routers
Scheduling nonuniform traffic in high speed packet switches and routers
Achieving 100% throughput in an input-queued switch
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 1
Matching output queueing with a combined input/output-queued switch
IEEE Journal on Selected Areas in Communications
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In this paper we propose an output queued switch architecture based on the mesh of trees topology. We establish the equivalence of our proposal with the output queued model, with respect to a large variety of queuing techniques, and we analyze its features, showing that in principle it could be a practical solution to guarantee quality of service. Moreover, such an architecture is able to easily and efficiently manage multicast traffic, which is becoming extremely important in order to offer multimedia (specially voice and video) services over the network.