RubberEdge: reducing clutching by combining position and rate control with elastic feedback
Proceedings of the 20th annual ACM symposium on User interface software and technology
Transparent Rate Mode Bilateral Teleoperation Control
International Journal of Robotics Research
Presence: Teleoperators and Virtual Environments
HandNavigator: hands-on interaction for desktop virtual reality
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
A High-Level Haptic Interface for Enhanced Interaction within VirtoolsTM
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Building on realism and magic for designing 3D interaction techniques
IEEE Computer Graphics and Applications
Free-space pointing with constrained hand movements
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Navigation and exploration of large data-sets using a haptic feedback device
ACM SIGGRAPH 2010 Posters
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Cursor navigation using haptics for motion-impaired computer users
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Novel interactive techniques for bimanual manipulation of 3d objects with two 3dof haptic interfaces
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Proceedings of the 10th asia pacific conference on Computer human interaction
ICIRA'12 Proceedings of the 5th international conference on Intelligent Robotics and Applications - Volume Part III
Presence: Teleoperators and Virtual Environments
6DoF navigation in virtual worlds: comparison of joystick-based and head-controlled paradigms
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Hi-index | 0.00 |
The "Bubble" technique is a novel interaction technique to interact with large Virtual Environments (VE) using a haptic device with a limited workspace. It is based on a hybrid position/rate control which enables both accurate interaction and coarse positioning in a large VE. The haptic workspace is displayed visually using a semi-transparent sphere (looking like a bubble) that surrounds the manipulated cursor. When the cursor is located inside the bubble, its motion is position-controlled. When the cursor is outside, it is rate-controlled. The user may also "feel" the inner surface of the bubble, since the spherical workspace is "haptically" displayed by applying an elastic force-feedback when crossing the surface of the bubble.