SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Energy preserving non-linear filters
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Anisotropic diffusion for Monte Carlo noise reduction
ACM Transactions on Graphics (TOG)
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Filtering: A note on the Use of Nonlinear Filtering in Computer Graphics
IEEE Computer Graphics and Applications
Bilateral Filtering and Anisotropic Diffusion: Towards a Unified Viewpoint
Scale-Space '01 Proceedings of the Third International Conference on Scale-Space and Morphology in Computer Vision
Adaptive Smpling and Bias Estimation in Path Tracing
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
On the origin of the bilateral filter and ways to improve it
IEEE Transactions on Image Processing
Accurate Direct Illumination Using Iterative Adaptive Sampling
IEEE Transactions on Visualization and Computer Graphics
Statistical acceleration for animated global illumination
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH Asia 2009 papers
A local image reconstruction algorithm for stochastic rendering
I3D '11 Symposium on Interactive 3D Graphics and Games
Sample-space bright spots removal using density estimation
Proceedings of Graphics Interface 2011
Effective despeckling of HDR images
SIGGRAPH Asia 2011 Sketches
On filtering the noise from the random parameters in Monte Carlo rendering
ACM Transactions on Graphics (TOG)
Spatio-Temporal Filtering of Indirect Lighting for Interactive Global Illumination
Computer Graphics Forum
Axis-aligned filtering for interactive sampled soft shadows
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
SURE-based optimization for adaptive sampling and reconstruction
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Adaptive rendering with non-local means filtering
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Boosting monte carlo rendering by ray histogram fusion
ACM Transactions on Graphics (TOG)
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We propose a novel Monte Carlo noise reduction operator in this article. We apply and extend the standard bilateral filtering method and build a new local adaptive noise reduction kernel. It first computes an initial estimate for the value of each pixel, and then applies bilateral filtering using this initial estimate in its range filter kernel. It is simple both in formulation and implementation. The new operator is robust and fast in the sense that it can suppress the outliers, as well as the interpixel incoherence in a noniterative way. It can be easily integrated into existing rendering systems as a postprocessing step. The results of our approach are compared with those of other methods. A GPU implementation of our algorithm runs in 500ms for a 512X512image.