Computer Engineering 2004: Curriculum Guidelines for Undergraduate Degree Programs in Computer Engineering
Introductory game creation: no programming required
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Extensive Evaluation of Using a Game Project in a Software Architecture Course
ACM Transactions on Computing Education (TOCE)
Proceedings of the 42nd ACM technical symposium on Computer science education
Proceedings of the 1st International Workshop on Games and Software Engineering
Proceedings of the 1st International Workshop on Games and Software Engineering
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International Journal of Computer Games Technology
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Computer and video games have grown to be a major industry but, until recently, have largely been ignored by academia. The last couple of years, however, have seen the emergence of new academic programs, conferences, and journals dedicated to games studies. For the past three years we have used computer games as projects in our introductory software engineering course. Small teams of students build three games across the semester. In this paper we describe the course and discuss its success.