Fun and games: a new software engineering course

  • Authors:
  • Elizabeth Sweedyk;Robert M. Keller

  • Affiliations:
  • Harvey Mudd College, Claremont, CA;Harvey Mudd College, Claremont, CA

  • Venue:
  • ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
  • Year:
  • 2005

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Abstract

Computer and video games have grown to be a major industry but, until recently, have largely been ignored by academia. The last couple of years, however, have seen the emergence of new academic programs, conferences, and journals dedicated to games studies. For the past three years we have used computer games as projects in our introductory software engineering course. Small teams of students build three games across the semester. In this paper we describe the course and discuss its success.