Interactive computer graphics: a top-down approach with OpenGL
Interactive computer graphics: a top-down approach with OpenGL
Proceedings of the 2nd conference on Integrating technology into computer science education
Powers of 10: the case for changing the first course in computer graphics
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Teaching computer graphics using Java
ITiCSE-WGR '99 Working group reports from ITiCSE on Innovation and technology in computer science education
Rendering + modeling + animation + postprocessing = computer graphics
ACM SIGGRAPH Computer Graphics
A multi-Api course in computer graphics
CCSC '01 Proceedings of the sixth annual CCSC northeastern conference on The journal of computing in small colleges
Puzzles and games: addressing different learning styles in teaching operating systems concepts
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
Learning computer graphics by programming: linking theory and practice
Proceedings of the 8th annual conference on Innovation and technology in computer science education
A top-down approach to teaching introductory computer graphics
ACM SIGGRAPH 2003 Educators Program
Story creation in virtual game worlds
Communications of the ACM - Interaction design and children
Computer games and CS education: why and how
Proceedings of the 36th SIGCSE technical symposium on Computer science education
Actively learning computer graphics
Journal of Computing Sciences in Colleges
Teaching software engineering through game design
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
Fun and games: a new software engineering course
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
Integrating 3D graphics into early CS courses
Journal of Computing Sciences in Colleges
Deepening assignments in computer graphics courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
GameX: a platform for incremental instruction in computer graphics and game design
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
Education: Teaching 3D modelling and visualization using VTK
Computers and Graphics
Robot Arena: An augmented reality platform for game development
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
Teaching introductory computer graphics with the processing language
Journal of Computing Sciences in Colleges
Interactive tools in the graphics classroom
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
Toward a Singleton Undergraduate Computer Graphics Course in Small and Medium-sized Colleges
ACM Transactions on Computing Education (TOCE)
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