Real-time relief mapping on arbitrary polygonal surfaces

  • Authors:
  • Fábio Policarpo;Manuel M. Oliveira;João L. D. Comba

  • Affiliations:
  • Paralelo Computação;Instituto de Informática;Instituto de Informática

  • Venue:
  • ACM SIGGRAPH 2005 Papers
  • Year:
  • 2005

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Abstract

We present a technique for mapping relief textures onto arbitrary polygonal models in real time, producing correct self-occlusions, interpenetrations, shadows and per-pixel lighting. The technique uses a pixel-driven formulation based on an efficient ray-height-field intersection implemented on the GPU. It has very low memory requirements, supports extreme close-up views of the surfaces and can be applicable to surfaces undergoing deformation.