Moving out from the control room: ethnography in system design
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
interactions
Rapid ethnography: time deepening strategies for HCI field research
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
Experience clip: method for user participation and evaluation of mobile concepts
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Proceedings of the third Nordic conference on Human-computer interaction
Proceedings of the 8th ACM/IEEE-CS joint conference on Digital libraries
Engineering the social: The role of shared artifacts
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The SenseCam as a tool for task observation
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Metadata and organizational structures in personal photograph digital libraries
ICADL'07 Proceedings of the 10th international conference on Asian digital libraries: looking back 10 years and forging new frontiers
Privacy issues for online personal photograph collections
Journal of Theoretical and Applied Electronic Commerce Research
Co-reading: investigating collaborative group reading
Proceedings of the 12th ACM/IEEE-CS joint conference on Digital Libraries
Of Catwalk Technologies and Boundary Creatures
ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
Quick and dirty: lightweight methods for heavyweight research
Proceedings of the companion publication of the 17th ACM conference on Computer supported cooperative work & social computing
Hi-index | 0.00 |
Ethnographic techniques are useful tools for developing a fine-grained, context-based understanding of user behavior. Because conventional ethnographic studies are time-intensive, interest has grown in techniques that can be applied more rapidly, to fit within the software development cycle---a sort of 'ethnography lite'. One such promising tool is the autoethnography, in which the investigator creates an ethnographic description and analysis of his/her own behavior, attempting to develop an objective understanding of the behaviors and work context under consideration by casting the investigator as both the informant 'insider' and the analyst 'outsider'. We demonstrate the potential of the autoethnography in HCI education through a case study of an HCI assignment in which autoethnography informs requirements analysis and system design. This paper argues that the autoethnography has a role to play in software development and is a useful teaching tool for HCI courses.