Beyond the snapshot from speculation to prototypes in audiophotography
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Beyond Interaction Design: Beyond Human-Computer Interaction
Beyond Interaction Design: Beyond Human-Computer Interaction
Augmenting Photographs with Audio
Personal and Ubiquitous Computing
StartleCam: A Cybernetic Wearable Camera
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
RAW: conveying minimally-mediated impressions of everyday life with an audio-photographic tool
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The drift table: designing for ludic engagement
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Passive capture and ensuing issues for a personal lifetime store
Proceedings of the the 1st ACM workshop on Continuous archival and retrieval of personal experiences
Technology as Experience
I saw this and thought of you: some social uses of camera phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The uses of personal networked digital imaging: an empirical study of cameraphone photos and sharing
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Autoethnography: a tool for practice and education
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
More than meets the eye: an exploratory study of context photography
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Do life-logging technologies support memory for the past?: an experimental study using sensecam
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The past is a different place: they do things differently there
Proceedings of the 7th ACM conference on Designing interactive systems
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
SenseCam: a retrospective memory aid
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Fixed in time and "time in motion": mobility of vision through a SenseCam lens
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Narrative, memory and practice: tensions and choices in the use of a digital artefact
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Designing for playful photography
The New Review of Hypermedia and Multimedia - Special issue on experience design - applications and reflections
Transferring qualities from horseback riding to design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
A process of engagement: engaging with the process
Proceedings of the Designing Interactive Systems Conference
User experience study of multiple photo streams visualization
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
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This paper aims to contribute with an understanding of meaningful experiences of photography, to support reflection upon the design of future camera devices. We have conducted a study of a passive camera device called Sensecam, which previously has been investigated as a memory aid, a combination of life-logging and memory tool and as a resource for digital narratives. We take a creative perspective and show that even if a camera is designed to be forgotten in use (i.e. is worn as a necklace and takes pictures automatically) it can still be part of an engaging or active photographic experience. Because Sensecam is different from film cameras, camera phones and other digital cameras, it involves a different type of photographic experience, for example when moving through different social contexts and how the resulting pictures are appreciated. The findings stem from people who used the camera for a week. This is complemented with reflections from the researcher, who has been using the camera for a month.