Compilers: principles, techniques, and tools
Compilers: principles, techniques, and tools
Improvements to graph coloring register allocation
ACM Transactions on Programming Languages and Systems (TOPLAS)
Register allocation & spilling via graph coloring
SIGPLAN '82 Proceedings of the 1982 SIGPLAN symposium on Compiler construction
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A register is one of a small number of high-speed memory locations in a computer's central processing unit (q.v.). Registers differ from ordinary memory locations in several respects: