Electronic mail previews using non-speech audio
Conference Companion on Human Factors in Computing Systems
Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
With similar visual angles, larger displays improve spatial performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predicting human interruptibility with sensors: a Wizard of Oz feasibility study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feel the information with VisPad: a large area vibrotactile device
Information Visualization
Is a picture worth a thousand words?: an evaluation of information awareness displays
GI '04 Proceedings of the 2004 Graphics Interface Conference
Using MoneyTree To Represent Financial Data
IV '04 Proceedings of the Information Visualisation, Eighth International Conference
Effective use of the periphery in game displays
Future Play '07 Proceedings of the 2007 conference on Future Play
Fast track article: Designing an extensible architecture for Personalized Ambient Information
Pervasive and Mobile Computing
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We present an intrusive evaluation of three different peripheral display systems on the same financial data set. Our results indicate there is a significant difference on a primary task performance and a peripheral comprehension task between large and small displays. Furthermore, we have found that distraction may be composed by display-distraction and self-interruption, and that animation may only influence the display-distraction. In addition, this paper proposes a measurement of efficiency derived from cognitive science. Finally, we propose three guidelines for peripheral display design.