Building database applications of virtual reality with X-VRML
Proceedings of the seventh international conference on 3D Web technology
VHML - Directing a Talking Head
AMT '01 Proceedings of the 6th International Computer Science Conference on Active Media Technology
Building Virtual and Augmented Reality museum exhibitions
Proceedings of the ninth international conference on 3D Web technology
Creative Lesson by Using Cyber Theater Scenario Language: CTSL
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
Dynamic interactive VR network services for education
Proceedings of the ACM symposium on Virtual reality software and technology
Tangible interfaces for interactive multimedia presentations
Mobile Information Systems - Information Assurance and Advanced Human-Computer Interfaces
The design of a mixed-reality book: Is it still a real book?
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
Non-commercial object-base scene description
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Beh-VR: modeling behavior of dynamic virtual reality contents
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Designing behaviour-rich interactive virtual museum exhibitions
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Evaluation of learners' attitude toward learning in ARIES augmented reality environments
Computers & Education
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In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of multimedia objects arbitrarily arranged in virtual presentation spaces stored in a database. Users can navigate between the spaces using Web and 3D multimedia contents. The objects in each space are presented through a presentation template, which determines both the visualization and the interaction aspects of the presentation. The possible user interactions are described using a novel language called MR-ISL. The presentation templates are coded in X?VRML, a high-level modeling language. The method can be used in various application domains. Examples discussed in the paper relate to presentation of cultural heritage and educational resources.