Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
In search of metaphors for tangible user intefaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Projected Augmentation - Augmented Reality using Rotatable Video Projectors
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Real IT: information technology in real space
Proceedings of the 2007 conference on Human interface: Part I
EUC'06 Proceedings of the 2006 international conference on Embedded and Ubiquitous Computing
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Augmenting or annotating physical objects using steerable video projector and camera combinations works well in the range of the projection system. However, since these systems are usually mounted in fixed locations, users have to stay within a certain radius around that location. By using several of these AR-Projection systems, we can make the application roam these systems and thus follow the user beyond these limits. Using this method, we furthermore remove the need to hold the augmented objects in a suitable direction towards the projector and can reduce the possibility of shadowing the projection by the user. We describe an architecture based on our 'Projected Applications' which coordinates the systems used to project the augmentations and keeps the projected applications' states in sync between the projection systems.