Intimate interfaces in action: assessing the usability and subtlety of emg-based motionless gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring gestural mode of interaction with mobile phones
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Product-Centered Mobile Reasoning Support for Physical Shopping Situations
Proceedings of the 2008 conference on Techniques and Applications for Mobile Commerce: Proceedings of TAMoCo 2008
Mobile Interfaces Using Body Worn Projector and Camera
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Location-dependent query processing: Where we are and where we are heading
ACM Computing Surveys (CSUR)
Coming to grips with the objects we grasp: detecting interactions with efficient wrist-worn sensors
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Would you do that?: understanding social acceptance of gestural interfaces
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
OnObject: gestural play with tagged everyday objects
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Augmented reality technologies, systems and applications
Multimedia Tools and Applications
Dynamic interface reconfiguration based on different ontological relations
HI'11 Proceedings of the 2011 international conference on Human interface and the management of information - Volume Part I
Building reliable activity models using hierarchical shrinkage and mined ontology
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
Holding onto the magic: lightweight augmentation of digital reading devices
Proceedings of the Designing Interactive Systems Conference
Toward a social web of intelligent things
AI Communications
A study on automatic recognition of object use exploiting motion correlation of wireless sensors
Personal and Ubiquitous Computing
Interacting with social networks of intelligent things and people in the world of gastronomy
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special section on internet-scale human problem solving and regular papers
Hi-index | 0.00 |
Mobile and wearable interfaces try to integrate digital information into our everyday experiences but usually require more attention than is appropriate and often fail to do so in a natural and socially acceptable way. In this paper we present "ReachMedia," a system for seamlessly providing just-in-time information for everyday objects, built around a wireless wristband with an RFID reader to detect objects that the user is interacting with. It enables hands and eyes free interaction with relevant information using a unique combination of audio output and gestural input, allowing socially acceptable, on-the-move interaction. This paper will focus on the general merits of the design, and the novel gesture recognition technique used, showing 95% classification rate using the realtime online classification system.