Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Presence: Teleoperators and Virtual Environments
Encouraging speech and vocalization in children with autistic spectrum disorder
ACM SIGACCESS Accessibility and Computing - ASSETS 2007 doctoral consortium
Visualizations: speech, language & autistic spectrum disorder
CHI '08 Extended Abstracts on Human Factors in Computing Systems
A3: a coding guideline for HCI+autism research using video annotation
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Designing with and for children with special needs: an inclusionary model
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Accessible Computing (TACCESS)
Interactive Therapeutic Multi-sensory Environment for Cerebral Palsy People
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Detecting and modeling play behavior using sensor-embedded rock-climbing equipment
Proceedings of the 9th International Conference on Interaction Design and Children
Workshop on interaction techniques in real and simulated assistive smart environments
AmI'10 Proceedings of the First international joint conference on Ambient intelligence
ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal and Ubiquitous Computing
CHI '12 Extended Abstracts on Human Factors in Computing Systems
International Journal of Technology Enhanced Learning
Evaluation of tablet apps to encourage social interaction in children with autism spectrum disorders
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Autism is a developmental disorder which presents disability in communication and socialisation and a lack of imagination. To promote creativity, exploration and enjoyment in low functioning autistic children that have no verbal communication, we propose MEDIATE, an interactive environment that generates real time visual, aural and vibrotactile stimuli. This paper focuses on the design of interaction with visuals within MEDIATE. The design is guided by the objectives of giving children a sense of agency and enhance non repetitive actions. Other guidelines of this design include natural interaction, use of non invasive technology and non representational visuals. This visual interaction (together with sound and vibrotacile) allows the children to enjoy MEDIATE and be creative within this environment.