ACM SIGGRAPH 98 Electronic art and animation catalog
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Achieving color uniformity across multi-projector displays
Proceedings of the conference on Visualization '00
LAM: luminance attenuation map for photometric uniformity in projection based displays
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
PixelFlex: a reconfigurable multi-projector display system
Proceedings of the conference on Visualization '01
Color gamut matching for tiled display walls
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Immersive Planar Display Using Roughly Aligned Projectors
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Virtual Shadows - Enhanced Interaction in Mixed Reality Environment
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Techniques for Interactive Audience Participation
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Graphic Shadow: Augmenting Your Shadow on the Floor
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Movie-in-shadow: your shadow is a display
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Shedding light on shadow: real-time interactive artworks based on cast shadows or silhouettes
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Rainbow flash camera: depth edge extraction using complementary colors
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Layered shadow: multiplexing invisible shadow using infrared lights with different wavelengths
Proceedings of the Virtual Reality International Conference: Laval Virtual
Restive shadow: animating invisible shadows for expanding shadowgraph experience
SIGGRAPH Asia 2013 Emerging Technologies
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This article proposes a real-time system that transforms shadows on a floor into colorful visual media. This system is based on the effect of complementary colors and multiprojection techniques. By exactly calibrating the system geometrically and photometrically, our system makes it possible to display images such as texture animation, colorful pictures, text, and live videos in shadows without any digitized artifact or latency. Since it can display any image, it is applicable for various purposes such as media art, entertainment, and advertisement.