Multiple view geometry in computer vision
Multiple view geometry in computer vision
Introductory Techniques for 3-D Computer Vision
Introductory Techniques for 3-D Computer Vision
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Finding the Largest Unambiguous Component of Stereo Matching
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
CAIP '95 Proceedings of the 6th International Conference on Computer Analysis of Images and Patterns
Dense Matching of Multiple Wide-baseline Views
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
Untwisting a Projective Reconstruction
International Journal of Computer Vision
Enhanced Surface Reconstruction from Wide Baseline Images
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Affine Propagation for Surface Reconstruction in Wide Baseline Stereo
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 4 - Volume 04
3D Reconstruction by Fitting Low-Rank Matrices with Missing Data
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Image Processing, Analysis, and Machine Vision
Image Processing, Analysis, and Machine Vision
Piecewise planar scene reconstruction from sparse correspondences
Image and Vision Computing
Affine iterative closest point algorithm for point set registration
Pattern Recognition Letters
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3D models play an increased role in today's computer applications. As a result, there is a need for flexible and easy to use measuring devices that produce 3D models of real world objects. 3D scene reconstruction is a quickly evolving field of computer vision, which aims at creating 3D models from images of a scene. Although many problems of the reconstruction process have been solved, the use of photographs as an information source involves some practical difficulties. Therefore, accurate and dense 3D reconstruction remains a challenging task. We discuss dense matching of surfaces in the case when the images are taken from a wide baseline camera setup. Some recent studies use a region-growing based dense matching framework, and improve accuracy through estimating the apparent distortion by local affine transformations. In this paper we present a way of using pre-calculated calibration data to improve precision. We demonstrate that the new method produces a more accurate model.